Google has revealed some new updates and information regarding its upcoming Stadia cloud gaming service including one significant and very important piece of new information. Google said that, even if publishers don’t support the platform, Stadia will keep the game available to all those who have purchased the streaming license.
Google has also updated the FAQ page regarding Stadia platform in which the company clearly said that “Once you purchase the game, you own the right to play it. In the future, it is possible that some games may no longer be available for new purchases, but existing players will still be able to play the game. Outside of unforeseen circumstances, Stadia will aim to keep any previously purchased title available for gameplay.”
It seems like as an alternative situation, because Stadia and cloud gaming is not confirmed distribution model with uncertain economic behavior. So it is not quite clear how beneficial it is for publishers to put games onto Stadia.
There might be another scenario in which a publisher makes a decision to test Stadia and then decide either cloud gaming is interested or not in exploring. Or maybe, a competing cloud gaming company like Microsoft may possibly offer Google for streaming exclusivity on a title which could trigger ends up pushing Stadia off after its release.
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Stadia is actually a cloud-gaming service that streams the program from an online remote server instead of the most common reassurance of digitally downloadable copy or a disk. So Google is providing both models, a subscription called Stadia Pro, which includes free games alongside direct full game purchases, which would mean customers may possibly lose access to a service or product they have legally paid for and own in case of a publisher fallout
To avoid all those doubts, Google is efficiently confirming it will not let something like that happen.
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